OGL a gogo

So Wizards of the Coast have posted an update on their OGL plans.

While putting core mechanics in the Creative Commons may seem like a gift to the community, the reality is it’s probably stuff that they couldn’t restrict others from using anyway.

More significant is their continued plan to deauthorize 1.0a, so that all future publications will have to use OGL 1.2. Is that so bad? See for yourself.

https://www.dndbeyond.com/posts/1432-starting-the-ogl-playtest

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