Category Archives: Adventure design

10 Chanbara NPCs

I’ve been toying with Hex Describe over the last few days. If you’re interested in creating randomly-generated content for RPGs it’s well worth a look. As a project I thought I’d try using it to create some NPC motivations for the Chanbara RPG – a really sweet game set in a fantastical Japan in the era of the samurai.

This list is completely randomly generated so it’s not perfect. But it’s a good demonstration of the utility of these kinds of tools for adventure creation. It’s seeded with content from the Chanbara rulebook (p41) with a few tweaks – namely the addition of place and NPC names, and including Associates as the NPC in question.

  1. In Zagyunu there is a daimyo called Iwasaki that wants the wealth of a group of smugglers. However Iwasaki also needs to escape the influence of a major sect. SECRET: Iwasaki is in league with the undead.
  2. In Ryashi there is a daimyo called Fujii that wants the love of a member of a regional ninja clan. However Fujii also needs funds to defeat yokai. SECRET: Fujii committed a crime against a militant monastery or convent.
  3. In Chobeja there is a minister called Ota that wants an item owned by a minister called Miyamoto. However Ota also needs to gain influence over a local shrine. SECRET: Ota has been cursed by tengu.
  4. In Kyasuka there is an abbot called Tanaka that wants to impress a childhood friend called Sakai. However Tanaka also needs to repay a debt to an immediate underling called Taniguchi. SECRET: Tanaka has a love-child with a member of a regional ninja clan.
  5. In Hearita there is a noble called Sugiyama that wants to serve a minor lord called Sakamoto. However Sugiyama also needs to find an ally against a dragon. SECRET: Sugiyama has been replaced by a great lord called Noguchi.
  6. In Tohe there is a clan leader called Fujimoto that wants to discredit a martial arts society. However Fujimoto also needs to fulfil a duty to the Shogun. SECRET: Fujimoto has influence over a provincial governor called Kobayashi.
  7. In Hyuho there is a minister called Hirano that wants to conquer kitsune. However Hirano also needs to find a clan leader called Suzuki that is missing. SECRET: Hirano has inside knowledge about a regional ninja clan.
  8. In Gujibyo there is a noble called Sano that wants to eliminate a regionally influential temple. However Sano also needs to secure a legacy for a lover called Kojima. SECRET: Sano is under the influence of a lesser daimyo called Nishimura.
  9. In Gyamu there is a minister called Hara that wants the respect of a militant monastery or convent. However Hara also needs to prove their honour to a regionally influential temple. SECRET: Hara is selling information to bakemono.
  10. In Generyaji there is a parent or sibling called Ogawa that wants to ally with a kirin. However Ogawa also needs the help of a major daimyo called Matsuo. SECRET: Ogawa failed to assassinate the Emperor.

NB I think I’ve managed to iron out the most egregious bugs. I know the place names aren’t the best, and I haven’t bothered with NPC forenames for now. Gotta leave something for a rainy day.

Writing my first RPG adventure

Although I’ve run homebrew RPG adventures, I’ve never created a definitively finished thing. I have a proven track record of not finishing anything. So when I heard that the Storytelling Collective were running a workshop to help folks write their first adventure I thought I’d give it a go.

It’s designed to help you write, produce and publish a one-shot adventure over the course of a month. Hopefully it’s just what I need to help me get over the start line, never mind the finish line. Fingers crossed!

It’s day 1. So far, so good.

If you’re interested, you can find all the info here:

https://www.storytellingcollective.com/courses/write-your-first-adventure-fall2021